Step 4: Case Synthesis
Build a coherent case model from extracted entities
Four-Phase Synthesis Pipeline
Phase 1 Entity Foundation
89 entitiesPass 1: Contextual Framework
- 11 Roles
- 15 States
- 4 Resources
Pass 2: Normative Requirements
- 10 Principles
- 8 Obligations
- 6 Constraints
- 9 Capabilities
Pass 3: Temporal Dynamics
- 26 Temporal Dynamics
Phase 2 Analytical Extraction
2A: Code Provisions 5
2B: Precedent Cases 1
2C: Questions & Conclusions 18 20
Engineer B's obligation regarding brochure accuracy transfers from a 'disclosure-based cure' rule set (valid while Engineer A remains employed, even under notice) to an 'absolute cessation' rule set (triggered automatically once actual termination occurs). Engineer A's faithful-agent duty, by contrast, does not transfer or oscillate — it remains constant and unbroken until the same triggering event (actual termination), reinforcing that the termination date operates as the pivot point converting one applicable rule set into another for Engineer B specifically.
Reasoning
The Board's differentiated conclusions (C2 vs C3, elaborated in C6, C9, C19-C20) show that Engineer B's brochure obligation shifts wholesale from a disclosure-cured standard during the notice period to an absolute cessation duty after actual termination — a clean shift from one governing rule set ('employed-but-notified, disclosure cures') to a new one ('actually terminated, no cure possible'), matching the paper's definition of transfer as 'shifts from a scenario set to a new one.' This is not oscillation (the shift is one-directional, not recurring), not stalemate (the Board decisively resolves which standard governs at each stage), and not phase_lag in the classic latent-defect sense (the change is triggered by a known, non-retrospective event — termination — rather than by later discovery of hidden facts).
Decision Point Synthesis (E1-E3 + Q&C Alignment + LLM)
Obligation Coverage
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Action Mapping
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Composition
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Alignment
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Refinement
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Phase 4 Narrative Construction
Narrative Elements (Event Calculus + Scenario Seeds)
Characters
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Timeline
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Conflicts
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Decisions
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